CABAL — Gear DPS Priority

Enter your gear + the upgrade cost per slot (in billions). It computes +DPS% and DPS% per billion (%/b), then ranks upgrades by value. Chaos & Extreme (EX) rows use real client data (chaos_upgrade.bin / limit_upgrade.bin). Saved in your browser.

Your character stats

Model: DPS ∝ Atk × (1+Amp/100) × (1+CritRate·CritDMG) × (1+Pen·k). Ignore-Pen / Cancel-Ignore-Pen are situational (shown separately, NOT counted in %/b — they only work vs resist/cancel bosses). Attack Rate & Accuracy from EX are dropped (0 PvE DPS).

Upgrade slots

#NameTypefromto Gains (cd/amp/atk/pen)+DPS%Cost (b)%/bsituational
Manual type: type the stat gains yourself (weapon tier / armor / anima). Chaos / EX types: pick from/to level and stats auto-fill from client data. Cost 0 / blank = "FREE" (ranked at top).
Weapon EX (1H/orb): EX6 needs grade-13 weapon, EX7 needs grade-14/15 (Dragonium tier). 2H weapons differ. Weapon tier (e.g. Palladium→Dragonium orb): the orb has base Magic Attack + slots you fill with cd/amp/cr epic options (a higher tier may have more slots). Enter the TOTAL difference in the Manual "Weapon tier" row: Magic Attack diff in the atk field, plus any extra cd/amp from added slots. DPS from attack ≈ ΔAtk / your Atk.